Monthly Archives: June 2013

Introducing JSparkle, a versatile and fast Javascript Particle engine.

Hello, Explosions, fire, snow, blood, dust, shining stars, bonuses… particles are a handy tool to add nice effects to your games. Every game object that is loosely related to the game logic (– eye candy –) should be handled as … Continue reading

Posted in Uncategorized | Tagged , , , , | 5 Comments